Motion Laboratory

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  • Our goal is to develop useful tools for dance education and creation by using human motion data obtained from professional dancers. Our research group has archived motion data of classical ballet, contemporary dance, rhythmic gymnastics, and Japanese Noh. From our findings, we have developed interactive simulation systems. In recent years, we have attempted collaborative composition of live stage performances employing CG animation and interactive techniques.
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    A Spider's Thread

  • dance, motion capture, animation, CG, interface, contents, VR, AR, database, e-learning, creation, analysis, art, game
  • Asako SOGA, PhD
  • Associate Professor, Ryukoku University
  • 1-5 Yokotani, Oe-cho, Seta, Otsu, 520-2194
  • Mail : asako (at)